===== Mixed Reality Labs ===== ==== Independent / Institute / Govt ==== * Interactive Institute, Sweden * http://w3.tii.se/ [see Research, Studios; and Partners] * studios with MR facilities are: * Zero-game, Visby [MOCAP] * Tools for Creativity, Umea [use the lab 'Wonderland'?? at Umea Uni - http://www.hpc2n.umu.se/resources/wonderland/ also http://www.vrlab.umu.se/presentation/wonderland.shtml] * Play, Göteborg [PPP!] * Smart, Stockholm [P] * [project:syntropy], Germany * http://www.project-syntropy.de/ * work closely with Fraunhofer IFF [Institute for Factory Operation & Automation] - see University * HPC2N - High-Performance Computing Center North, Umea, Sweden * is a national center for Scientific and Parallel Computing * collaboration and coordination between universities and research institutes * http://www.hpc2n.umu.se/HPC2N/organization.html [scroll to Computing Resources] * 'Wonderland', the lab http://www.hpc2n.umu.se/resources/wonderland/ * Wearable Computing Lab, ETH [Swiss Federal Institute of Technology] * http://www.wearable.ethz.ch/ * Future Applications Lab, Göteborg, Sweden * http://bond.viktoria.gu.se/fal/how.html * 'Laboratory for Mixed Realities' (LMR) established as an institute at the academy of media arts in Cologne (KHM). * http://www.lmr.khm.de/ ==== University ==== * The Mixed Reality Laboratory (MRL) * http://www.mrl.nott.ac.uk/ * is an interdisciplinary research initiative at the University of Nottingham, UK * Global Information Systems Group, ETH Zurich, Switzerland * http://www.globis.ethz.ch/research/ * Augmented paper and cross-media information management * Centre for User Oriented IT Design,Royal Institute of Technology Stockholm, Sweden * http://cid.nada.kth.se/en/ * research areas of User Oriented Design, Connected Communities, Interaction Forms and Interactive learning environments. * Mixed Reality Lab, National University of Singapore * http://mixedreality.nus.edu.sg * The HIT Lab (Human Interface Technology Laboratory) * http://www.hitlabnz.org [New Zealand] * http://www.hitl.washington.edu/ [USA] * Hideo Saito Lab [Keio University] Japan * http://www.ozawa.ics.keio.ac.jp/Saito/research/index.html * Matsuyama Laboratory [Kyoto University] Japan * http://vision.kuee.kyoto-u.ac.jp/index-en.html * Minoh Lab [Kyoto University] Japan * http://www.imel1.kuis.kyoto-u.ac.jp/research/group/cdv/index-e.html * Cooperative Distributed Vision * MPI Informatik, Germany * http://www.mpi-sb.mpg.de/units/ag4/areas.html * http://www.mpi-sb.mpg.de/%7Eming/Project.html [Visual Hull] * TNT [Institut fur Theorestische Nachrichtentechnik und Informationsverarbeitung] Hannover, Germany * http://www.tnt.uni-hannover.de/project/ * Carnegie Mellon University, Pittsburgh, USA * The Robotics Institute [lots & lots of cool labs!] - http://www.ri.cmu.edu/lab_lists/index.html * Entertainment Technology Centre - http://www.etc.cmu.edu/projects.html * MIT Media Lab, USA * http://www.media.mit.edu/about/facilities.html [lab overview] * http://www.media.mit.edu/sponsors/index.html [sponsors] * EVE [Effective Virtual Environments], The University of North Carolina at Chapel Hill, USA * http://www.cs.unc.edu/%7Eeve/l * GRASP Laboratory [University of Pennsylvania], USA * http://www.grasp.upenn.edu/index.html * General Robotics, Automation, Sensing and Perception (GRASP) * Umea University, Umea, Sweden * note all these use the lab 'Wonderland' - http://www.vrlab.umu.se/presentation/wonderland.shtml * VRLab - http://www.vrlab.umu.se/ * Umeå Center for Interaction Technology - http://www.ucit.umu.se/ * HUMlab - http://www.humlab.umu.se/ [scroll bottom for VR system] * Skill Aquisition Lab * HPC2N - High-Performance Computing Center North, Umea, Sweden * is a national center for Scientific and Parallel Computing * collaboration and coordination between universities and research institutes * http://www.hpc2n.umu.se/HPC2N/organization.html [scroll to Computing Resources] * 'Wonderland', the lab http://www.hpc2n.umu.se/resources/wonderland/ * Georgia Tech University, Atlanta, USA * GVU [Graphics, Visualization, and Usability Center] [see big list of labs eg: Virtual Worlds, Sonification, BORG] - http://www.gvu.gatech.edu/research/research.html * descrip of labs - http://www.cc.gatech.edu/gvu/lab/ * Interactive Media Technology Centre several labs here] - http://www.imtc.gatech.edu/facilities/studio.html * AWARE [Aware Home Research Inititative] - http://www.cc.gatech.edu/fce/ahri/projects/index.html * involves Georgia Tech Broadband Institute Residential Laboratory, a three-story, 5040-square-foot home that functions as a living laboratory for interdisciplinary design, development and evaluation. * ODALab [School of OPTICS/CREOL], Florida, USA * http://odalab.creol.ucf.edu/pages/intro.php * Wearable Computer Lab [University of South Australia], Australia * http://www.tinmith.net/wearable.htm * http://wearables.unisa.edu.au/ * research into wearbales and augmented reality * home of the Tinmith Project and AR Quake * Interactive Multimedia Group [University of Lisbon], Portugal * http://img.di.fct.unl.pt/ * Media Processing, Interaction and Visualization (CITI and DI/FCT/UNL) * Human Interface Laboratory [University of Aizu], Japan * http://www.u-aizu.ac.jp/official/researchact/rese02-1_e.html#cohen * BITLab,CARISMA [Brunel University], Uxbridge, UK * http://carisma.brunel.ac.uk/bitlab.asp * CARISMA : The Centre for the Analysis of Risk and Optimisation Modelling Application is an interdisciplinary research centre which is supported by the strategic research initiative of Brunel University. * Universität Koblenz-Landau [Institut für Computervisualistik] * http://www.uni-koblenz.de/FB4/Institutes/ICV/index_html * http://demo6.fga.de/bem/english/k14.html * Currently, a "Mixed-Reality-Lab" is constructed under his direction at the University of Koblenz-Landau, Campus Koblenz. * Media Convergence Lab [University of Central Florida], USA * http://www.mcl.ucf.edu/about.htm * see facilities * see partners * Expertise Centre for Digital Media (EDM) [Limburg University Centre (LUC)], Belgium * http://www.luc.ac.be/english/onderzoek/instituten/teams_p_inst/expertisecentrum_digital_media.asp ==== Industry ==== * Fraunhofer * FIT [Institut Angewandte Informationtechnik] http://www.fit.fraunhofer.de/profil/index_en.html * Fraunhofer IMK [Institut Medienkommunikation] http://www.imk.fraunhofer.de/sixcms/detail.php?template=&id=1007 * Fraunhofer IFF [Institute for Factory Operation & Automation] http://www.iff.fraunhofer.de/eng/index_engl.html * Charmed Technology, * http://www.charmed.com/people1.htm * wearble, wireless * Linux ref: http://www.charmed.com/support3.htm * PARC [Palo Alto Research Centre] Xerox, California, USA * http://www.parc.xerox.com/research/spl/default.html * especially Systems and Practices Laboratory * Rockwell Scientific, California, USA * http://www.rockwellscientific.com/html/information.html * see Human Computer Interaction * see Licensing - http://www.rockwellscientific.com/html/licensing.html * BBN Technologies, USA * http://www.bbn.com/technologies/index.html * http://www.bbn.com/mst/index.html [Modeling, Simulation & Training] * see Conning Officer Virtual Environment, Weapons Analysis Facility ==== Research Initiatives [clusters/consortiums/partners] ==== * The Disappearing Computer [a "proactive initiative" within the FET/IST programme] * http://www.disappearing-computer.org/ * this contains: * 2WEAR * ACCORD * ATELIER * AMBIENT AGORAS * E-GADGETS * FEEL * FICOM * GLOSS * GROCER * INTERLIVING * MIME * ORESTEIA * PAPER++, http://www.paperplusplus.net * SMART-ITS * SHAPE * SOB * WORKSPACE * MRL - Uni of Nottingham master list of projects * http://www.mrl.nott.ac.uk/ then 'Projects' in the menu, then 'Currently Funded Projects' link * .SHAPE - Situating Hybrid Assemblies In Public Environments * http://www.shape-dc.org/index.html * "understanding, developing and evaluating room-sized assemblies of hybrid, mixed reality artefacts in public places." * A consortium of: * The Mixed Reality Laboratory (MRL), University of Nottingham, UK * Centre for User Oriented IT Design,Royal Institute of Technology Stockholm, Sweden * Work Interaction and Technology Research Group, King’s College London, UK * Interaction Design Centre, University of Limerick, Ireland * MIME * EQUATOR * AMIRE * http://www.amire.net/overview.html * Visual Hull [3D scanning / automatic generation of 3D models] * http://www.mpi-sb.mpg.de/~ming/visualhull/Visual_Hull_Projects.html * http://graphics.lcs.mit.edu/%7Ewojciech/vh/ * blue-c [Switzerland] * http://blue-c.ethz.ch/ * ARISE * http://www.cs.unc.edu/%7Eeve/idrive/index.html [sponsors at bottom] * LaCoMoCo [Laboratory for Context-dependent Mobile Communication] * http://lacomoco.it-c.dk/index.jsp?menu=1 * mGain [Mobile Entertainment Industry and Culture] * http://www.knowledge.hut.fi/projects/mgain/contacts.html * MUMIN [A Nordic Network for MUltiModal? INterfaces] * http://www.cst.dk/mumin/ * Possible topics: interest in equipment-based, hands-on exercises and experiments, such as eye-tracking, touch-screen, magnetogram scanning, datagloves (CST) .... * AWARE [Aware Home Resrach Inititative] * http://www.cc.gatech.edu/fce/ahri/sponsors/index.html * The Virtual Worlds Consortium * http://www.hitlabnz.org/index.php?page=ptr-vwc related nodes; [[Mixed Reality]], [[Augmented Reality]]